World

The player will begin in their home, and travel to neighboring areas to explore and learn. Each area will focus on one of the 8 elements from our tree shown below, where the player will be able to use their acquired spells to traverse the world. The player will choose an initial spell from the 4 main elements when they first depart. This will decide the first area they explore but gives them the choice. Each area will have enemies that are designed to match the theme of the area. There will be one spell placed in the world of each area, outside of the dungeon. The player will find a book while exploring the world that will let them access and use a new spell  The player will find enemies along their paths to the dungeons, which are the final events in each area. The player can use their learned spells to defeat these enemies and move on.

 

The dungeons will have unique bosses (enemies) that the player will need to defeat using a spell discovered in the level/dungeon. If the player does not have the necessary spell, they will have to continue exploring the world before the dungeon boss is available. Once the player has the necessary spell from the world and defeats the boss, they will learn another spell to traverse to another region. These spells will also be used to access the final boss of the game, where the player will use all 8 dungeon spells to open the 8 gates blocking the final boss. The player will need to have defeated the 8 dungeons in the world to fight the final boss, allowing us to control the final events of the game.